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Photo-scanned asphalt road

Download includes 6 seamless textures:
Diffuse - 8K - jpg
Occlusion - 8K - jpg
Glossiness - 8K - jpg
Displacement - 8K - tif
Normal - 8K - tif
Bump - 8k - jpg

CATEGORY: Materials, Soils and grounds

FILE SIZE: 550.09 MB

PLATFORMS:

  • Any (PBR textures)
  • Only textures are included

PBR MATERIAL: Yes

INCLUDED TEXTURES:

  • Diffuse / Albedo
  • Normal / Bump Map
  • Roughness / Glossiness
  • Displacement
  • Ambient Occlusion

TEXTURE RESOLUTION (PIXELS): Up to 8K (8192 x 8192)

SEAMLESS: Yes

SCANNED MODEL: Yes

TAGS: asphalt road street pavement paved roadway seamless tileable 8k pbr photogrammetry photoscan scan

Collections

10 Asphalt Roads - 8K Photoscan
10 CREDITS COLLECTION

Alex this is great, are you able to share how you've set the material up in the preview renders?

Hey Dave,

Sure thing! I setup my materials in Maya/Redshift, but here is a quick breakdown:

Diffuse- Plugged into the color slot
Reflection- No maps plugged in, but color at white and weight at .8
Glossiness- Plugged into the roughness slot and inverted
Normal and Bump- Plugged into a bumpBlender node. Normal is plugged into Base material and bump is plugged into Layer 0 with blend weight set low (.1)
Displacement- Plugged into redshift displacement shader slot. Scale set to .1 and new range min: -0.5 and new range max: 0.5
Occlusion- I personally don't use occlusion, but it's there if you need it

Hope this helps!