Liked by Marr Marr

An embankment of pieces of broken brick, fragments of concrete. Height is about 1.3 meters.
Snow is created using falloff and composite maps, disabled by default. The intensity of the snow cover is adjusted using the curve function in the falloff map.

*faces 64.000tris
*3ds max 2013
*fbx 2011 mesh
*Vray 3.0
*Corona 2.0
*Blender Eevee and Cycles, snow made with normals and RGB curves (screenshot with settings attached in texture archive)
*in FBX version in Vray, you need to manually adjust bitmap input gamma = 1.0 for normal map. The "add gamma to input" option must be enabled in FBX CoronaNormal. Curves for falloff are not saved in FBX, a screenshot with the settings is attached
Non-overlapping UVW, hi-quality textures (diffuse-8k, normals-4k)
Pivot in zero coordinates. Dimensions 7x6x1.3

DIMENSIONS

700 x 600 x 130 cm

CATEGORY: Exterior, Other

FILE SIZE: 39.77 MB

PLATFORMS:

  • 3ds Max + VRay (.max)
  • 3ds Max + Corona (.max)
  • Blender + Cycles (.blend)
  • OBJ/FBX export formats

3DS MAX VERSION: 2013

POLYGON COUNT: 64 000

SCANNED MODEL: Yes

TAGS: heap embankment brick concrete fragments destroyed asphalt broken cobblestones pieces dump snowy scan scanned photogrammetry