Realistic Speed Bump
The constructor model consists of three different sections and one closing section, which allows you to make an object of any length.
The model was created by photogrammetry and optimized.
* faces: 1750
* 3ds max 2013, 2016
* fbx 2011
* blender 2.91 cycles/eveee
* Non-ovelapped UV
* The model is low poly and can be in game engines.
* PBR 2k textures: diffuse, specular, glossy, normal_bump 2048 * 2048 pixels (each section has a material and its own set of textures, a total of 4 materials "speedbump _ #")
* Coordinates of the center for each section.
* System units: centimeters.
* Size of one section: 50 * 50cm, cap: 50 * 25cm.
* vray 3.1 and higher, corona 2.0 and higher
DIMENSIONS
175 x 50 cm
CATEGORY: Exterior
FILE SIZE: 11.52 MB
PLATFORMS:
- 3ds Max + VRay (.max)
- 3ds Max + Corona (.max)
- Blender + Cycles (.blend)
- OBJ/FBX export formats
3DS MAX VERSION: 2013
POLYGON COUNT: 1 750
SCANNED MODEL: Yes
TAGS: road speedbump limitation scanned realistic photogrammetry traffic threshold breaker sleeping policemen hump cushion speed bump