Roveconcepts Noah Sofa
Fur is made with Hair and Fur
For correct display:
1. System Units Setup - Millimeters
2. Rendering>Effects>Hair and Fur>Hair>mr prim
Ьirroring the fur along the axes:
1. Open the model group and select a pelt;
2. In the "Hair and Fur" modifier in the "Tools" tab, click " Guides -> Splines";
3. Wait for the end of the operation to create splines that will be used to build the fur of the mirrored model;
4. Add the created splines to the general model group and mirror the model on the desired axis;
5. Ungroup, make the X-FORM of all the model elements;
6. Select a pelt, in the "Hair and Fur" modifier in the "Tools" tab, click " Recomb From Splines";
7. After clicking select previously created splines. As a result, the fur will be created based on your splines;
8. Remove the splines
Inspired by Rove Concepts - Website
Note: this 3D model is just a reproduction inspired by a real product. No copyrights are being violated.
DIMENSIONS
2600 x 1020 x 875 mm
FILE SIZE: 140.83 MB
PLATFORMS:
- 3ds Max + VRay (.max)
- OBJ/FBX export formats
3DS MAX VERSION: 2011
POLYGON COUNT: 378 907
TAGS: rove noah rove concepts sofa chalet mid-century velvet fur pelts folds pelt cover textile fabric loft scandinavian white wrinkles modern isolated upholstery colorful 3d color comfort chaise lounge comfortable cozy decor design furniture interior cushion living lounge luxury model nobody realistic relax render luxurious pillows colored decorative living room visualization white background midcentury corner chaise background light