New Normal

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During the pandemic, we all have difficulties about being at home and not being socialized. However, no matter what happens, humanity always finds solutions to survive. We merge our lives with nature much more than ever before and find the solution in nature in order to adapt our lives according to the new normals.
In this job, my goal is to present how humans and nature can be integrated and show that there is still hope in nature for our new normal.

Software and equipment used

3DSMax, CoronaRenderer, SubstanceAlchemist, MarvelousDesigner, SpeedTree

03 February 2021

And final image with postproduction...

03 February 2021

Overridemtl, Alpha Channel, MaskID Channel, and Raw image...

03 February 2021

I generated the hills, I used corona scatter and vertex map for this part of the project.

03 February 2021

I created the shader for the assets, I prepared the UVWwrap tool for some objects, I used Substance alchemist to generate the tree, wet stones and sand.

03 February 2021

I started the project by modelling some assets such as bottle, cups, table and chairs, napkins, evil eye, hanging calabash and tree. I used MarvelousDesigner, SpeedTree tools for this part of the project.

03 February 2021

Some reference images of the beaches from Turkey and Turkish traditional alcohol Raki...