Damaged Brick Wall 06 (material)
8K brick wall material, bricks of different brightness, some are slightly damaged.
Real size ~ 4x2 meters.
Highly detailed seamless textures:
Diffuse: 8192 * 4096px
Specular, Normal, AO: 4096 * 2048px
Displacement (EXR 32-bit): 2048 * 1024px
The brickwall06_vray_2013.max file contains a sample cylinder with a Vray material configured and a VrayDisplacementMod (2D) modifier, for long frames, disable it and swap the brickwall06_microbump and brickwall06_N + bump maps, which lies next to the fog color disabled in the slot.
In the Corona version, for long frames, disable the Displacement map in the material and move the brickwall06_N + bump map from the disabled Vol.absorption slot to the Bump slot.
DIMENSIONS
400 x 200 cm
FILE SIZE: 27.68 MB
PLATFORMS:
- Any (PBR textures)
- 3ds Max + VRay (.max)
- 3ds Max + Corona (.max)
PBR MATERIAL: Yes
INCLUDED TEXTURES:
- Diffuse / Albedo
- Normal / Bump Map
- Specular / Reflection
- Displacement
- Ambient Occlusion
TEXTURE RESOLUTION (PIXELS): 8192 x 4096
SEAMLESS: Yes
3DS MAX VERSION: 2013
POLYGON COUNT: 1 200
SCANNED MODEL: Yes