Material Of Wet Radial Paving 01


  • 6

Square paving slabs made of stone after rain, laid in a radial way. The density of the puddles is adjusted in the "wet_mask_noise" procedural map, the total wetness is adjusted through the "spec_map" intensity.
The actual size is 3x3 meters.

Highly detailed seamless textures:
JPEG Diffuse, Specular, Normal, AO, Displacement (EXR 32-bit): 4096x4096px

The .max file contains a customized Vray (Corona) PBR material with Displacement(2cm), you can disable it for distant shots.
system units: centimeters
*FBX does not save the parameters of the Output and Curves maps, screenshots with the correct parameters are attached.

DIMENSIONS

300 x 300 x 2 cm

CATEGORY: Materials, Stone

FILE SIZE: 45.98 MB

PLATFORMS:

  • Any (PBR textures)
  • 3ds Max + Corona (.max)

PBR MATERIAL: Yes

INCLUDED TEXTURES:

  • Diffuse / Albedo
  • Normal / Bump Map
  • Roughness / Glossiness
  • Specular / Reflection
  • Displacement
  • Ambient Occlusion

TEXTURE RESOLUTION (PIXELS): Up to 4K (4096 x 4096)

SEAMLESS: Yes

3DS MAX VERSION: 2013

POLYGON COUNT: 32

SCANNED MODEL: Yes

TAGS: puddles wet rain water tiles urban stone uneven square radial road surface pavement paving photogrammetry scan scanned