Snowman
Modifiers were not used, the model will also be suitable for the Unreal Engine. I only used the height map in the snow material, plus subsurface scattering (sss)
Polys: 63 188
Verts: 65 274
Render corona version:6
Format max.2016 +obj
Object: 4
Texture : 14
3x_2k, 1x_4k : Diffuse, Glossiness, Normal,Height
XForm: Yes
UV: Yes
Units: Millimeterschristmas
DIMENSIONS
97x69x1500
FILE SIZE: 22.74 MB
PLATFORMS:
- 3ds Max + Corona (.max)
- OBJ/FBX export formats
3DS MAX VERSION: 2016
POLYGON COUNT: 63 188
TAGS: new year scarf snow broom branches leaves stones carrot