Sets of textures ready for a Physically-Based Rendering workflow.Read the textures guidelines
Please read carefully before uploading your models on CGMood.
We are here to keep the standards high, and previews play an important role: they should portray your object in a natural way, not altering its
original colours, while showing nice, soft shadows.
You are free to use your own studio set, but since we want our gallery to follow a common rule, we strongly suggest you start from here. This is to give our gallery a common, pleasant look with more shadows and atmosphere.
Our studio sets include:
Do NOT include the set and other objects - such as cameras or lights - in the archive when uploading.
Our sets use a 3-light configuration, each of a different intensity to produce shadows directionality.
A light background helps you see objects along with the behavior of the light itself. Use it when you want your dark subjects to pop-out from the image.
A dark background helps when your main subjects are bright and you want them pop-out from the image.
When you are uploading a single object, it is useful to duplicate it several times to fill the empty space and let people see it from different angles.
Feel free to customize the sets or make your own, respecting our lighting guidelines.
You are free to alter the colors and materials of our sets to play with color theory.
Don't forget that your monitor is different from other people monitors. You should always be
checking the Levels and Curves of your raw render, and adjust them according to the histogram.
In most cases, nearly everything can be done using Curves. Below are some typical Curves.
Apply this kind of curve to get an overall contrast with darker shadows and brighter whites.
Apply this kind of curve to get some contrast and brightness, but you have some dark areas that you want to leave untouched.
Apply this kind of curve if your image has enough contrast already, but it lacks some brightness.
Apply this kind of curve if your image is already bright but it needs some blacks.
It's ok, but would use some slight contrast.
We applied a type B curve to slightly increase the whites without affecting dark tones.
It is mandatory to include all the needed files, formats and textures.
There is no specific rule about your archive structure. However a clean and intuitive organization sure helps a lot.
Below is an example of a correct archive:
The more useful information you provide, the more your model will be easy to find for other users.
Provide useful tags, description and links. Not quantity, but quality information.
The moderation process is based on a set of very objective rules: