Broken Bricks Material 01
Liked by Pouya Ashtari
Brick battle is obtained by dismantling and then crushing buildings and structures. It is mainly used for filling roads with low traffic volumes, as well as in the construction of parking lots and areas.
Real size ~ 6x6 meters. Displacement height 20cm.
Highly detailed seamless textures:
Diffuse: 8192 * 8192 pixels
Normals, Displacement (EXR 32-bit), Ambient Occlusion: 4096x4096 pixels
The .max files contain an 18x18m sample and adjusted Vray / Corona materials, you can turn off the Diaplacement in the material for distant frames and leave only the normal map to speed up the rendering.
DIMENSIONS
600 x 600cm
FILE SIZE: 57.91 MB
PLATFORMS:
- Any (PBR textures)
- 3ds Max + VRay (.max)
- 3ds Max + Corona (.max)
PBR MATERIAL: Yes
INCLUDED TEXTURES:
- Diffuse / Albedo
- Normal / Bump Map
- Displacement
- Ambient Occlusion
TEXTURE RESOLUTION (PIXELS): Up to 8K (8192 x 8192)
SEAMLESS: Yes
3DS MAX VERSION: 2013
POLYGON COUNT: 8 192
SCANNED MODEL: Yes
TAGS: brick red crushed broken fragments dirt garbage dump construction waste stone cover road embankment