Condensation textures made with Substance Designer.
- 4K Displacement, Glossy and Normal maps
- Includes material ready for FStormRender.
FILE SIZE: 30.68 MB
Can you explain for me this one please , where and how can I use it ?
Hi Harizi, these textures can be useful to simulate imperfections in glasses and mirrors. For example, they can be used in the refraction glossiness slot. There is a sample material included, for FStormRender.