Gravel Road (18 Meters)


The road is made using a seamless 16K material with displacement.
Single lane gravel road. Islands of grass on the roadside.

The material is applied to any plane (road) with a width of about 4 meters and the corresponding UV with a tile size of 4x18 meters.
In the scene, an example of the use of the material. Displacement height ~8cm. On the sides, the displacement tends to zero.
High quality and resolution textures:
Diffuse, Normal, Glossiness - 4096x16384px, Displacement (32-bit EXR), Ambient Occlusion (not connected): 2048x8192px
faces: 1600

*Vray 6, Corona 7 and up
*when importing from FBX make sure input gamma=1.0 (linear/non-color) for Normal_map

DIMENSIONS

400x1800x8

CATEGORY: Materials, Soils and grounds

FILE SIZE: 152.27 MB

PLATFORMS:

  • Any (PBR textures)
  • 3ds Max + VRay (.max)
  • 3ds Max + Corona (.max)

PBR MATERIAL: Yes

INCLUDED TEXTURES:

  • Diffuse / Albedo
  • Normal / Bump Map
  • Roughness / Glossiness
  • Specular / Reflection
  • Displacement
  • Ambient Occlusion

TEXTURE RESOLUTION (PIXELS): 4096x16384

SEAMLESS: Yes

3DS MAX VERSION: 2019

POLYGON COUNT: 1 600

SCANNED MODEL: Yes

TAGS: road unpaved dirt rubble stones loose traces seamless scan scanned realistic photogrammetry