Old Asphalt Material 08 8k Seamless Pbr


Old gray asphalt with cracks. The model was created using a photo scan of a real object.
Two materials - wet and dry. Puddles are done procedurally through the Noise map (do not have bitmap textures)
The model is made using a seamless 8K material with displacement. Detail is suitable for far and close shots.

The actual size is 4x4 meters.
faces: 64

Highly detailed seamless textures up to 8192x8192x:
Diffuse, Specular/Glossiness, Normal, AO, Displacement (PNG, EXR)

The .max file contains a customized Vray (Corona) PBR material with Displacement (2 cm), you can turn it off for distant shots.
The puddle density is adjusted in the "wet_mask_noise" procedural map, the overall Wetness is adjusted through the "spec_map" intensity.

*When importing from FBX make sure input gamma = 1 for normals

DIMENSIONS

400x400x2 cm

CATEGORY: Materials, Soils and grounds

FILE SIZE: 119.24 MB

PLATFORMS:

  • Any (PBR textures)
  • 3ds Max + VRay (.max)
  • 3ds Max + Corona (.max)

PBR MATERIAL: Yes

INCLUDED TEXTURES:

  • Diffuse / Albedo
  • Normal / Bump Map
  • Roughness / Glossiness
  • Specular / Reflection
  • Displacement
  • Ambient Occlusion

TEXTURE RESOLUTION (PIXELS): Up to 8K (8192 x 8192)

SEAMLESS: Yes

3DS MAX VERSION: 2019

POLYGON COUNT: 64

SCANNED MODEL: Yes

TAGS: asphalt old wet puddles cracks gray road rain water urban road surface texture photorealistic scan scanned seamless photogrammetry