Wet Asphalt Material 06 8k Seamless Pbr
Gray asphalt, clean without cracks or defects. Two variations: dry and wet with puddles. Puddles are done procedurally through the Noise map (do not have bitmap textures)
Detail is suitable for far and close shots.
The actual size is 3x3 meters.
Highly detailed seamless textures up to 8192x8192px:
Diffuse, Specular/Glossiness, Normal, AO, Displacement (EXR 32-bit)
The .max file contains a customized Vray (Corona) PBR material with Displacement (0.7 cm), you can disable it for distant frames.
The puddle density is adjusted in the "wet_mask_noise" procedural map, the overall Wetness is adjusted through the "spec_map" intensity.
System units: centimeters
*When importing from FBX make sure input gamma = 1 for all textures except Diffuse color.
*import FBX via the File/Import menu.
DIMENSIONS
300x300x0.7cm
CATEGORY: Materials, Soils and grounds
FILE SIZE: 109.43 MB
PLATFORMS:
- Any (PBR textures)
- 3ds Max + VRay (.max)
- 3ds Max + Corona (.max)
PBR MATERIAL: Yes
INCLUDED TEXTURES:
- Diffuse / Albedo
- Normal / Bump Map
- Roughness / Glossiness
- Specular / Reflection
- Displacement
- Ambient Occlusion
TEXTURE RESOLUTION (PIXELS): Up to 8K (8192 x 8192)
SEAMLESS: Yes
3DS MAX VERSION: 2019
POLYGON COUNT: 64
SCANNED MODEL: Yes
TAGS: asphalt clean gray road puddles wet rain water urban road surface texture photorealistic scan scanned seamless photogrammetry